Draggable And Drag & Drop In Flutter

Ivan Terekhin
4 min readMar 12, 2023

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As a Flutter developer, you may have come across the terms “Draggable” and “Drag And Drop” when working with user interfaces. These two features can greatly enhance the user experience of your app by allowing users to interact with elements on the screen in a more intuitive way.

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Draggable in Flutter refers to a widget that can be dragged around the screen by the user. This is particularly useful when you want to create a draggable item that the user can move to a specific location on the screen. For example, you can use a draggable widget to create a game where the user needs to move an object to a specific location to score points.

To use the Draggable widget, you need to wrap the child widget that you want to make draggable with the Draggable widget. You can then specify the parameters such as the feedback widget that appears when the user is dragging the draggable widget, the data that the draggable widget carries, and the axis on which the widget can be dragged.

Drag And Drop in Flutter is similar to Draggable, but it involves dragging an item and dropping it onto another widget. This is useful when you want to create an interface where the user can drag an item from one place and drop it onto another widget to perform an action.

To use Drag And Drop in Flutter, you need to use the DragTarget widget to define the area where the draggable widget can be dropped. You can then specify the onAccept function that is called when the user drops the draggable widget onto the DragTarget widget. You can also use the onWillAccept function to specify if the DragTarget widget can accept the dropped item.

Both Draggable and Drag And Drop are powerful features that can greatly enhance the user experience of your app. However, they can also be tricky to implement, especially if you’re new to Flutter development. Here are some tips to help you get started:

  1. Keep it simple: Start with a basic implementation of Draggable or Drag And Drop and build on it as you go. Don’t try to implement all the features at once, as this can lead to confusion and errors.
  2. Use feedback: Provide feedback to the user when they are dragging or dropping an item. This can be as simple as changing the color of the item or displaying a tooltip.
  3. Use gestures: Use gestures such as long press and double tap to trigger the draggable or drag and drop action. This makes it easier for the user to interact with the widget.
  4. Test on different devices: Test your implementation on different devices with different screen sizes and resolutions to ensure that it works correctly.

Here are some code examples for implementing Draggable and Drag And Drop in Flutter:

class DraggableWidget extends StatelessWidget {
final Widget child;
final Object data;

const DraggableWidget({Key key, this.child, this.data}) : super(key: key);

@override
Widget build(BuildContext context) {
return Draggable(
child: child,
feedback: child,
data: data,
axis: Axis.horizontal,
childWhenDragging: Opacity(
opacity: 0.5,
child: child,
),
);
}
}

In this example, we’re creating a DraggableWidget that wraps a child widget and makes it draggable. We’re specifying the feedback widget that appears when the user is dragging the draggable widget, the data that the draggable widget carries, and the axis on which the widget can be dragged. We’re also using the childWhenDragging parameter to specify the appearance of the child widget when it’s being dragged.

class DragTargetWidget extends StatelessWidget {
final Function onAccept;
final Function onWillAccept;
final Widget child;

const DragTargetWidget({
Key key,
this.onAccept,
this.onWillAccept,
this.child,
}) : super(key: key);

@override
Widget build(BuildContext context) {
return DragTarget(
builder: (BuildContext context, List<Object> data, List<dynamic> rejectedData) {
return child;
},
onWillAccept: onWillAccept,
onAccept: onAccept,
);
}
}

In this example, we’re creating a DragTargetWidget that defines the area where the draggable widget can be dropped. We’re specifying the onAccept function that is called when the user drops the draggable widget onto the DragTarget widget, and the onWillAccept function that determines if the DragTarget widget can accept the dropped item. We’re also using the builder parameter to define the appearance of the DragTarget widget.

To use these widgets, you can simply add them to your Flutter app’s widget tree and specify the child widget that you want to make draggable or droppable:

DraggableWidget(
child: Image.asset('assets/icon.png'),
data: 'icon',
),
DragTargetWidget(
onWillAccept: (data) => data == 'icon',
onAccept: (data) => _handleIconDrop(),
child: Container(
width: 100,
height: 100,
color: Colors.blue,
),
),

In this example, we’re creating a DraggableWidget that wraps an image asset and a DragTargetWidget that defines a blue container where the image asset can be dropped. We’re specifying the data that the draggable widget carries and the onWillAccept and onAccept functions for the DragTarget widget.

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Ivan Terekhin
Ivan Terekhin

Written by Ivan Terekhin

Mobile developer (Android, iOS, Flutter), AI and GameDev enthusiast. https://www.indiehackers.com/jeuler

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